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Handheld: 57
16/32bit Computers: 830
8bit Computers: 413
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 107
128bit Consoles: 28
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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Game info
Appleiigs

Arkanoid II

Arkanoid II
GenreBreakout
DeveloperRyan Ridges & John Lund
PublisherTaito
Released1988
Rating
Graphics:7.0
Sound:8.0
Gameplay:9.0
Overall:8.0
Reviewed byndial
Arkanoid: The Revenge of Doh (or Arkanoid II) is a legendary 1987 breakout arcade game released by Taito and converted to several home computers in 1988. Is the sequel to Arkanoid game. This is the definitive bat and ball game. A real classic much like its predecessor!
 
Review
Arkanoid IISTORY / GAMEPLAY
The mysterious enemy known as DOH (from the first Arkanoid) has returned to seek vengeance for their previous destruction. You must once again take control of the "Vaus" (your space ship paddle) and go through different and challenging levels (64 in total) in order to destroy the DOH empire once and for all. There are some differences compared to the original Arkanoid and especially on the power ups section. By hitting and breaking certain blocks, capsules drop down and they provide bonuses from making your paddle larger to running a multi-ball sequence. To add a bit of spice there are also some little space invaders to hinder your progress. These alien "things" tend to deflect balls and send them in multiple directions. Arkanoid 1 is surely a great game, but this time, Arkanoid II: The Revenge of DOH is the definite blockbuster game of all times.

GRAPHICS / SOUND
The Apple IIGS conversion looks pretty good and close to the original. The details are wonderful, with nice colors and beautiful stage details. Your paddle and the rest of the sprites move fast and quite smooth as expected (but not that smooth as in the Amiga version). The game's sound is great, offering a few nicely composed short tunes at the main menu and in the beginning of each stage. The sound effects are great as well as in all other home-computer conversions!
 
Screenshots
  • Arkanoid II
  • Arkanoid II
  • Arkanoid II
  • Arkanoid II
  • Arkanoid II
  • Arkanoid II
 
Gameplay sample
 
 
Hardware information

Apple IIGS

Apple IIGSCPU: 16bit WDC 65C816 running at 2.8 MHz
MEMORY: 256 KB to 1MB RAM built-in, expandable to 8MB, 128 to 256 KB ROM built-in.
GRAPHICS: 12bit RGB palette (4096 colours) supporting 320x200 with 16, 256 colors, 640x200 with 2, 64 colors
SOUND: Ensoniq 5503 Digital Oscillator Chip, 8-bit audio resolution, 64 kB dedicated sound RAM, 32 separate channel (software paired them into 16 stereo voices)
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The Apple IIGS (default) color palette
12bit RGB 4096-colours palette (16 on screen and up to 256)
 
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